Monday, 21 March 2011

My part in "Post Production and Visual Effects" project

An interesting aspect of the "Post Production and Visual Effects" unit in particular is the relevance it has to industry. In this country there are a number of Production houses that specialize in integrating live action footage with CG. Such studios include names such as Framestore, Cinesite, Double Negative, The Mill, Passion Pictures, and many many more.


This unit gives us the opportunity to practice skills that would directly make us employable in the future. 

Having worked successfully with my group for my former project we decided that this would also be (more or less) the group that we would stick to in this term.

Our initial idea was a simple one that has been done before and will be done again in the future. However, where we wished to distinguish ourselves was in the quality of our work. We used films such as Cloverfield, District 9 and Godzilla as an example of such a product and decided to have a monster/creature/alien chase/attack film.

Using skills that myself and my group adopted from the last project, team work would be an essential part of this assignment. We would need to be very organized about the jobs that we would all be doing. With the vague idea in our minds we all knew the specialisms that we wanted to work on. The following are my group and the general jobs we would be taking part in.

Greg Martin- Tracking and Effects
Olliver Kane- Modelling/Texturing/Lighting
Myself- Rigging and Effects
Joe Henson and Nick Georgeou- Animation
Stephanie Joy- Compositing




In this project I have chosen to develop my skills in rigging by creating the rig that would eventually be used in the final piece. I will eventually be making a shot set of tutorials that will discuss rigging in general and then go into greater detail about the painting weights process.

No comments:

Post a Comment